Cleo Selene
Server-rendered multiplayer games with Lua, no client code needed.
- Category
- Developer Tools
- Launched
- January 4, 2026
- Stage
- Unknown
- Founder
- brunovcosta
- Website
- cleoselene.com
Cleo Selene is a multiplayer first, server rendered game engine that uses Lua scripting. All game logic runs on the server, and clients receive only drawing primitives via WebRTC or WebSocket. This eliminates the need for client side code and prevents cheating, as the client has no knowledge of the game state.
Discovered via
- Hacker News Show HN · · Show HN: Server-rendered multiplayer games with Lua (no client code)