SeeleAgent
Multimodal AI agent that turns one prompt into playable games, images, video, and 3D assets.
- Category
- AI & Machine Learning
- Launched
- October 17, 2026
- Pricing
- freemium
- Website
- seeles.ai

SeeleAgent's wedge is the game engine, not the prompt box. Most generative tools stop at a single asset — a sprite, a clip, a mesh — and leave the assembly to a human. SeeleAgent instead treats a game as the unit of output: setting, art, mechanics, and code are produced together and delivered as a playable build, or as an exportable Unity, Unreal, or Godot project. That choice forces the company to own more of the stack than a typical wrapper, and it does: the agent runs on Seele02, an in house multimodal foundation model, plus the Seele PEGA Worldmodel for real time, physics driven 3D worlds.